How do I Create a flying enemy

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Post » Sun Mar 01, 2015 1:01 pm

Read up on the bullet behavior. It has a "Set Angle" property that causes it to sync the bullet angle with the sprite angle.

Also, you might want to have a look at Kyatric's HOW DO I FAQ, which is stickied at the top of this forum. It discusses how to set conditions to detect distance.
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Post » Sun Mar 01, 2015 1:44 pm

here this is another way to do it
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Post » Sun Mar 01, 2015 3:43 pm

I will try
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Post » Sun Mar 01, 2015 4:42 pm

here is a small capx that also includes flying enemy's towards player position you can modify it:) cheers
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