How do I... Create a grid based game?

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Post » Sun Jun 08, 2014 3:12 am

Hello all,

I am trying to make a game where on start there is a white grid of squares, the squares will flash random colors and in random positions. Each time the player taps the correct colored square they score a point.

I have searched in the tutorials and the forums but couldn't find an example how to do this. Can I just have a grid layout, say 15 X 10 squares, and have each square flash at those co-ordinates, or do i need to layout each grid square?

Thanks for any help.
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Post » Sun Jun 08, 2014 4:33 am

Use tilemap object
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Every 1sec
Set tile map tile to random tile
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Post » Sun Jun 08, 2014 5:41 am

Maybe the title is off, but I'm trying to make a grid of squares like a chess board but the squares will flash a different color. I'm not sure the tilemap is what I'm looking for.

Am I able to use the tilemap in such a way as mentioned above?
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Post » Sun Jun 08, 2014 6:53 am

tilemap = THE BEST FOR YOU
tilemap can flash a different color
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