How do I create a HINT button for my game?

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Post » Thu Nov 12, 2015 9:31 am

Well, that solution is the best. After some cleanup, the .capx looks like this:
HERE

I tried to figure out where is that problem.. and I find that if you 'toggle disabled' the "BuildPlayerAnswer" Function, it will fix this.. but the hint button won't work correctly if you disable that function :(

Edit: Now the answer is FISH.
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Post » Thu Nov 12, 2015 3:23 pm

So the problem here is that BuildPlayerAnswer() takes the letters from Letter_holders.AnswerLetter, not from the user, anymore. The simple fix is to also store the user's input to AnswerLetter. Just add that one action to event 29 and it should work. (In the file I sent).
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