How do I create a loop count for litetween

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Post » Mon Feb 20, 2017 10:41 am

Hello guys!

Is there a possability to create a timer or a tween loop countdown for litetween animations? Iam wondering that there is no function for this. I want an object to bounce two times and after that it should stop on the start position. Basically nothing heavy. Has someone experience with lite tween and can help me out with this?

Thank you very much!
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Post » Tue Feb 21, 2017 2:59 am

try this.. first bounce then put wait then go for the second bounce
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Post » Tue Feb 21, 2017 9:16 am

@clarkkentnicado - Simple but effective - Thank you for this idea! - i was working with timer.....:)
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