Hi,
I made a game with 4 layers (0 - 3) and now I want to create another layer above layer 0. The problem is the existing layers are assigned IDs, i.e layer 0 is 0 layer 1 is 1 etc. Now if I create a new layer above layer 0, it's assigned the ID number 1 and replaces the the previous layer's ID number which is then moved up and assigned ID number 2. This messes things up as the game is set to using previously set layer IDs. Does that make sense?
Is there a way to manually assign IDs to layers?
Thanks,
Dan