How do I create a pop up menu?

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Post » Wed May 06, 2015 2:16 pm

Hi guys,

My game Super Bounce Bounce needs some pop up menu's to show the high score when the player dies but do not know how to do this.

Want it kind of like pokemon so it does not take up the whole screen, stops gameplay in the back and fades in and out before replaying?

Thank You
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Post » Wed May 06, 2015 2:30 pm

Using the fade behaviour you could fade in the objects for the pop up menu..

setting the time scale to zero would stop the game in the back, but if you'd like an animated menu you could set the object timescale to 1..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed May 06, 2015 2:51 pm

Here you have a method to slide menu:
http://shatter-box.com/downloads/c2-sli ... -elements/

To stop the game play, you can use GROUP in event sheet.

In one GROUP "GAME" -> all events for the game
In other GROUP "POPUP_DIE" -> event for the popup die

Then, you use SET Group Activated/Deactivated...
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Post » Wed May 06, 2015 5:49 pm

Thank you for the replies guys :)
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