how do I create a scarf effect in a platform game

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Post » Sat Nov 03, 2012 12:01 am

I'm working on a different method. Should be finished in a bit.
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Post » Sat Nov 03, 2012 12:51 am

Here's how I would do it.

This method doesn't need to use physics, so it's a bit simpler. Also I added a scarf ripple and wind randomness - you'll just have to try it out ;)
Last edited by sqiddster on Wed Apr 29, 2015 11:17 am, edited 1 time in total.
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Post » Sat Nov 03, 2012 2:28 am

intersting! This way gives mush better control to the actual scarf images I have in my head, and the wind randomness is really awesome, thanks!
...and artistic hocus pocus that will leave you up in smoke!
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Post » Fri Mar 03, 2017 8:01 am

Hey guys, it has been a while, but with a bit of luck I will get an answer!
Squiddster your model was extremely useful, but I have a small question. I didnt get the whole logic, and I would like to know if there is a way to add an external force on the scarf, as wind, typically, so when the player doesnt move, if there is wind, the scarf is moved.

Hope you'll see that, thanks again !
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Post » Fri Mar 03, 2017 8:56 am

Thankyou for this post.
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