How do I create colision with animation

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Post » Fri Mar 20, 2015 8:35 pm

Hello,

I am creating my third game but now I have hit a wall. I do have a player who is changing his appearance every time it hits obstacle, I have done it by "play animation_number_X on collision with sprite X". My problem is I want my character to get destroyed if he is in a specific animation frame, only option I have found is: Player |Is animation "animation_number_X" playing --> Player | Destroy, I can't find option like: "animation_number_X" in collision with obstacle X --> player destroy if not keep playing, any ideas how can I do it?

Regards,

Aurimas
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Post » Fri Mar 20, 2015 8:43 pm

You can specify multiple conditions for an action by right clicking the event and selecting "add another condition".
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