How do I Create collision without collision

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Post » Sun Sep 07, 2014 12:34 pm

Hello, i have slight problem. i want to my jet to flythorough objects , but it must detect the colision so it will add score , how can i do this plz?
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Post » Sun Sep 07, 2014 12:39 pm

Would be as simple as:

Jet on collision with object - add 1 to score
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sun Sep 07, 2014 12:43 pm

ok on collision, is easy, but i dont want the jet to collide. I want it to flythorought
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Post » Sun Sep 07, 2014 12:55 pm

Put the object you want it to fly through on a layer above the player, then make an Event checking if that element is overlapping the Player object.
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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Post » Sun Sep 07, 2014 12:56 pm

This is it :-) , so i can turn off colision now , thanks
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Post » Sun Sep 07, 2014 12:58 pm

"On collide" condition just checks whether the collision polygons of two objects has "touched" each other, it don't handle the actual collision for you.
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Post » Sun Sep 07, 2014 1:00 pm

Thank you guys, both are useful
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Post » Sun Sep 07, 2014 1:42 pm

@ex32 No problem, good luck with development and most importantly, have fun!
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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