How do I Create Geometry Wars like Scrolling?

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Post » Thu Mar 19, 2015 7:52 pm

I want to create a Geometry Wars type scrolling system. If you have or haven't play Geometry Wars, the player is in a box and the screen scrolls to the character but still has the majority of the full layout still visible. The game did this quite well since the enemies on screen could be avoided or shot at with enough time for a reaction from the player. I do realize I'm suppose to use the Scroll To behavior but I'm having trouble on perceiving how to do this.

I did make the window size small but then everything seems too close to the player and the player doesn't have enough space to watch out for enemies and react.
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Post » Fri Mar 20, 2015 2:53 pm

Set a large layout size and set a smaller viewport size. (change the viewport in the project settings 'Window Size')
Control an object with 8 direction and give it Follow behavior.

Try that :)


ps

The dotted lined square in the top left of the layout, is a representation of the viewport.
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Post » Tue Mar 31, 2015 2:57 am

Did you mean like this? This is closer to Geometry Wars scrolling but the most or entire layout is still not present. The thing to the right is a control stick.

Another game I would compare the scrolling that I'm trying to replicate is, One More Line. Whole/Most Layout but the game still scrolls to the player.

https://www.dropbox.com/home/Wars%20Scrolling

Sorry for replying so late, kinda forgot Dropbox existed.....
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Post » Tue Mar 31, 2015 10:18 am

The links asks me to log in ....

What your looking for, I think ... is with what I previously said, and add a reduction in the layout scale. like set layoutScale = 0.7
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Post » Tue Mar 31, 2015 10:57 pm

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Post » Fri Apr 03, 2015 4:43 am

Woah! That's quite an impressive collection of examples Shiva. Thank You.
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Post » Fri Apr 03, 2015 9:55 am

Usman Haq I will still add more and games as well
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