How do I create Monaco style map

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Post » Fri Jun 13, 2014 2:15 pm

Image

I want to achieve the effect as in the picture above, the shadow is replaced with a "blueprint" map sortof style.
I just want to know how to replace the shadows with the map.
Any tips or examples would be great!
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Post » Fri Jun 13, 2014 3:35 pm

I would try doing something like putting a light source on its own layer, set the Background color to black, "Force own texture" to true and add a Multiply effect.

Set the light source shadow color to white (have to do it in the event sheet, can't do it in the props pane.) Now your "shadows" will create a flashlight effect instead.

That doesn't get you 100% of the way there, but maybe that will give you some things to fiddle with at least.
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Post » Fri Jun 13, 2014 5:06 pm

I'm not sure that I understood what you meant but thanks anyway :). I'm trying to use blend modes and tried multiply, but doesn't seem like they work all that well.
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Post » Fri Jun 13, 2014 5:35 pm

Some of the effects require the layer properties to be set as I mentioned in the last post. Multiply is one of them. Achieving an effect like the one you're looking for is going to be tricky no matter what.
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