How do I create moving spikes

0 favourites
  • 1 posts
From the Asset Store
Fully commented source code/event sheet & sprites to create a space shooter game
  • Hi there,

    For the development of my new project, Koloro, I am currently designing spikes which are supposed to go inside the floor/wall. In order to create an interesting level design, I created two version of this object, which are inverted (when one is going out of the wall, the other gets inside). The problem is that I would like to get a two seconds moment during which both kind of spikes would be inside the wall (or out). I tried for hours, using the wait/wait for signal events, but I haven't been able to obtain what I wanted. I am posting hereunder screenshots from the event sheet, if you can give me any solution I'd be most thankful!!

    Cheers!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)