How do I create (multiplayer) group stat page? [PLEASE HELP]

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Post » Mon Jul 06, 2015 5:03 am

Hello all, how do I create a multi-player group/clan stat page for my game? Do I have to use AJAX? If so, how? I read the AJAX manual, and I still have no idea how to use it. Can someone please help me out with this problem?

Thanks,
guannstar
Last edited by guannstar on Thu Jul 09, 2015 12:52 am, edited 1 time in total.
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Post » Mon Jul 06, 2015 11:27 am

Bump...
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Post » Mon Jul 06, 2015 8:07 pm

Please, I really need some help with this one:(
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Post » Wed Jul 08, 2015 1:00 pm

Bump.... anyone, anyone at all?
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Post » Wed Jul 08, 2015 11:56 pm

BUMP
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Post » Thu Jul 09, 2015 2:08 pm

Bump... Why is no one helping? Is it a stupid question or something? Am I not explaining enough? Please, help me out.
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Post » Thu Jul 09, 2015 3:10 pm

What do you mean with a clan stats page ?
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Post » Fri Jul 10, 2015 3:11 am

guannstar, I think it would help people out if you posted an image describing what you want

(Maybe a screen shot from a game that uses what you mean)

I can't tell if you wanted an end game score screen (After the game is over and people can talk to each other, like in league of legends).

" how do I create a multi-player group/clan stat page for my game?" <--- This is actually kind of confusing.

Do you mean, you're game will have CLAN that players can join, and you want the stats for said team to be shown?
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Post » Fri Jul 10, 2015 4:23 am

Thanks @SwatHound, "Do you mean, you're game will have CLAN that players can join, and you want the stats for said team to be shown?"

Yes, that's exactly what I'm looking to create. How would I go about doing it? Thanks again.
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Post » Fri Jul 10, 2015 5:21 am

You can use ajax in combination with PHP for user registration and clan setup/joining.

Then in game when using multiplayer, at some point when you need to update the stats of a player, again use Ajax and PHP to update the players stats.

When you want the stats overview, again use Ajax and PHP to retrieve all the stats from your clan.

Thats how I would go about. :)
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