How do I create only one instance for create object?

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Post » Sun Mar 15, 2015 8:15 pm

This is how I have it:

System.Score=1:
-> System.Create Object Ball at layer 0 at (Random(50, 450)), 0

Basically, when you score 1 point another ball is spawned from above at random within a range of the play area. The randomisation and it spawning within the set area are just fine, the problem is the entire screen gets drowned in balls from above.
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Post » Sun Mar 15, 2015 8:28 pm

System.Score=1
System.Trigger once while true>-> System.Create Object Ball at layer 0 at (Random(50, 450)), 0
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Post » Sun Mar 15, 2015 8:36 pm

AHA!

Thank you very much
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