How do I create orbits?

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Post » Mon Feb 23, 2015 7:10 pm

Greetings,

I've always took interest in space. And I love physics and I love Construct 2!
I've used my physics knowledge to make a few planets and give them gravitational or should I say force fields. They get stronger with less distance as IRL.
Everything is working fine EXCEPT I don't know how to make something "catch" orbit... ie if I fire an object with a certain speed and a certain distance from the planet how to retain the angular momentum around the planet and catch the orbit speed? I know it would eventually fall to the surface but still...

Any ideas?

Thanks, have a good one.
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Post » Mon Feb 23, 2015 8:19 pm

You can use equations like the following if you're using physics equations
http://en.wikipedia.org/wiki/Orbital_sp ... ital_speed

There are some capx here:
how-do-i-set-up-an-span-class-posthilit-orbit-span-using-physics_p855815?#p855815
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Post » Mon Feb 23, 2015 8:29 pm

ROJO hound thanks for this info bless you
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