How do I create this evaporate cooling simulation?

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Post » Sat Feb 13, 2016 2:04 pm

hi everyone, came across this simulation on evaporative cooling...whereby hot water is placed in a beaker. The water is modeled as a collection of particles that are constantly colliding with each other and with the walls of the beaker. When a particle near the top has enough kinetic energy, it has a chance to leave the beaker, taking its energy with it and reducing the average kinetic energy of the particles in the container.

Briefly, how should I develop this in Construct 2? Thanks much everyone.
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