How do I create this water effect with shaders?

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Post » Sun Aug 02, 2015 7:13 pm

Hello, I am trying to create a water effect that only affects half of my screen by using shaders.

Ideally, I would like to apply the effect to a rectangle that is placed at the front of the level and any object that passes behind it is distorted. So for example, if the player is standing in the water, waist high, only his\her legs will be distorted.

Any tips on how I could achieve this would be most welcome.
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Post » Sun Aug 02, 2015 8:30 pm

ave a look at fx water background

https://db.tt/qXU55qQu r210 beta
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Post » Mon Aug 03, 2015 11:11 am

Thank you. I had completely missed the Water Background effect. Works perfectly!
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