How do I create translucent shadows?

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Post » Wed Jun 04, 2014 6:47 pm

To my surprise, I managed to create one single translucent shadow (unfortunately, I forgot to take a snapshot). Ever since then, all future shadows are just black.
How can one alter the opacity of a shadow? Is it solely dependent on the colour of the shadow caster sprite?

EDIT: Setting the character sprite to XOR (which made it disappear, kinda), I was able to recreate the effect.

[img]http://www.directupload.net][IMG]http://s7.directupload.net/images/140604/eyiyan44.png[/img]

Is there a way to force all shadows to look like the one on the right, without sacrificing the character sprite?

EDIT2: More importantly. How do I get WebGL enabled browsers to display those translucent shadows? They only show up in Firefox, as long as WebGL is disabled.

EDIT3: Never mind. I missed the opacity option inside the shadow light's menu. Working now. Alas, still a bit blocky.
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