How do I created an animated tiled background?

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Post » Thu Aug 25, 2016 1:51 pm

Hello

I'm making a pixel art platformer and the level one is based on the sewers. I made almost the whole tilemap in which I have a few pipes pouring out dirty water. I want to add an animation kinda like a waterfall falling from the pipe.

So far I can do it making a sprite and duplicating it along the way until reaching the ground, but I have a feeling is not the way to do it. Tiled background would be the best but you can't load an animation.

Is there any other way to achieve this effect?

Thank you!
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Post » Thu Aug 25, 2016 3:44 pm

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Post » Thu Aug 25, 2016 5:08 pm

newt wrote:Might try:
viewtopic.php?t=90520&start=0


It doesn't work. I need exactly this but I need to play an animation. The only way I found was to use a sprite on top of it but it doesnt seem handy.

Is there any way?
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Post » Thu Aug 25, 2016 6:15 pm

There is a shader effect somewhere, i believe made by "Somebody" that do what you want. Scrolls the image texture of the object.
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Post » Thu Aug 25, 2016 6:25 pm

shinkan wrote:There is a shader effect somewhere, i believe made by "Somebody" that do what you want. Scrolls the image texture of the object.


Basically let's say I want to make a waterfall but I wan't to have one base waterfall and adjust the height and width of the waterfall as I please. Basically a tiledbackground would allow me to do that, but then I lack the animation.
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Post » Thu Aug 25, 2016 10:46 pm

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Post » Fri Aug 26, 2016 12:22 am

99Instances2Go wrote:Animate the tilemap.

https://www.dropbox.com/s/lu0yrko5w3y0v ... .capx?dl=0


A little more complicated than it needs to be but it does the job. Thanks for this.
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