The level has 5 identical square-sprites.
1 of them has variable "TheOne=1".
The sprites all get to be (randomly) TheOne=1. Also, the sprites move randomly.
I want to create a 6th one (and maybe later a 7th one).
I wonder how I make this work:
create new square sprite at sprite with variable TheOne=1.
Only thing I can think of is to use assist-tools, like adding an invisble sprite over sprite with variable TheOne, so that you can more easily tell the new sprite: be created at that invisible sprite.
Is there another (better?) way?