How do I decide gravity point

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Post » Tue Nov 18, 2014 1:02 am

Are you able to set gravity point in construct 2 where the object would fall to the top instead of to the bottom like it is normally?
If yes, how do I set the gravity point for my platformer
For example, if you are playing flappy bird, it would fall down and jump up everytime you click. I want to know if you can make the bird fall to the top of the game and jump to the bottom.
How would i be able to invert the gravity point like this?

If someone understands me, please give me some advice :)
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Post » Tue Nov 18, 2014 1:32 am

I haven't tried this, but I would suggest try setting gravity to a negative number in the conditions for the object. It would be a day or two before I could play around and try this, but I think that might work.
Kurieus
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Post » Tue Nov 18, 2014 2:53 pm

you mean like this
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Post » Tue Nov 18, 2014 11:03 pm

Lordshiva1948 wrote:you mean like this

Thank you !!! and thank you to the guy in the top that helped me alot
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