How do I decide the game layout size ??

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Post » Tue Aug 26, 2014 5:07 am

Hi Guys I would like to make a "browser" game.
Now, I think more or less the majority has 16:9 monitors.
My big question ...is it better to make HD or not ? Does it affect the game frame rate fluidity/memory usage ???

thanks :)

bye
Mario
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Post » Tue Aug 26, 2014 9:29 am

All my browser games are 800,600 pixels.
but if you want for mobile you could use like 1280,800 (Lenovo A3500 Resolution)
Use whatever fit your project and platform.
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Post » Tue Aug 26, 2014 9:45 am

But does it take memory or is it the same if the size is big or small ???
thanks 4 the answer :)
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Post » Tue Aug 26, 2014 9:48 am

well big sized sprites will take more memory ofcourse, but the layout doesn't if the sprites have the same size. In the end of the day the layout is just a white blank sheet!
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Post » Tue Aug 26, 2014 9:52 am

...today I noticed that the frame rate changes a lot if U scale down the browser game window manualy ( if basicly u scale from right lower corner the entire website). Is there a reason behind ?
Does it mean that game should not be full screen ????

thanks
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Post » Tue Aug 26, 2014 10:12 am

Full screen makes the game slower , My game on original size 60 fps, on fullscreen 30 fps (half fps) unless you have a great performance computer so it doesn't matter then.
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Post » Tue Aug 26, 2014 10:16 am

thanks man...big help :)
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