How do I design a game to be expansion ready

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Post » Thu Sep 29, 2016 7:32 pm

Ok I want to create a mobile game and when it hits the store offer more levels more a price. Kind of like destiny is doing with their game.

I never did it before and I don't want to design myself into a corner so im hoping to get some input from people who have done it.

Basically how do I design my game to where if I release a free download and offer purchase able add-ons and not destroy the game or saved file?

Thank you in advance.
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Post » Thu Sep 29, 2016 9:06 pm

I would suggest taking a look at the system save, and load actions.
https://www.scirra.com/tutorials/526/ho ... -savegames
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