How do I destroy an instance when using a function

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Post » Mon Jun 09, 2014 7:37 am

I am using a simple collide event how ever if I call a function on collide that should destroy just that instance it destroys all instances of that object..

Probaly simple but brain is melting :S
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Post » Mon Jun 09, 2014 11:41 am

Can we see capx?
Every Game is a Good Game it's just few people like and few does not! Keep coding people some day you will be a "NOTCH".
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Post » Mon Jun 09, 2014 11:54 am

Its too simple actually , just create a sub event and and add a pick event from system . then you can select a particular instance then destroy it.
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Post » Mon Jun 09, 2014 12:21 pm

Pass the UID of the object to the function, then Pick it by UID, and Destroy.
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Post » Mon Jun 09, 2014 1:44 pm

I did it, yeah it was so dead simple I just had a brain fart :) sorry all
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