How do I detect collision along with custom Movement?

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Post » Fri Oct 28, 2016 3:27 pm

Hello,

I have an object (Tile) that is moving from one side to another bouncing other solids,
using custom movement behaviour.

what I want to do is to the object to bounce 180degrees on the hirzontal axis when it collides/overlapps another object.

1. why isn't it possible to make a condition such as "On CustomMovement horizontal step" with a AND operator with "Is Colliding another object" and only with the overlapping.
2. why it is not working with the overlapping also? isn't it soppouse to happen Every step?

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Post » Fri Oct 28, 2016 5:17 pm

Anyone?

Please, I can't get my Tile to initiate, on created event doesn't work..why?
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Post » Fri Oct 28, 2016 8:51 pm

What stepping mode do u have ?
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