How do I detect collision exit?

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Post » Thu Jun 09, 2016 8:42 pm

I want to have my speed affected when entering a certain area, but go back to normal speed when leaving that area.

I can use overlap or collision with to detect the collision, but how do I detect when the objects are not colliding/overlapping anymore? I would have expected an On Collision Exit, but I don't see any.
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Post » Thu Jun 09, 2016 9:03 pm

Try using
On Overlap - Set speed slow
Else - Set speed normal
Mistakes were made.
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