How do I Detect Multiple Collisions Between Similar Sprites?

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Post » Fri Jun 13, 2014 9:01 pm

So let's assume I have an enemy type. And of course all of the enemies are duplicates of one sprite. I want to detect if they collide between each other and how many of them collide at the moment. How do I do so?
Note that collisions may happen not just in one place of screen/layout but in two or three places at a time. Basically saying there may be not one but two or three bunches of colliding enemies before your eyes at the same time.
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