How do I detect objects overlapping/touching/colliding?

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Post » Sat Mar 21, 2015 11:35 pm

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So, I'm trying to build a dungeon generator based on some tutorials I've studied. So things have been going well up till this point. What I want is the rooms to spawn separately, without overlapping. and I can't seem to figure out a good method. I've tried a few for each blocks but nothing seems to be working.

Any ideas would be welcomed.
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Post » Sat Mar 21, 2015 11:35 pm

Also, thank you for any hints, tips, and tricks.
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