How do I detect the gamepad control stick?

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Post » Sat Feb 28, 2015 8:12 am

So I am adding rebindable controls to my game so I detect input with keycodes/gamepad button codes in a dictionary. It looks like this:
Image
That's all great, but the control stick has input detected with a different function. I want people to be able to bind anything to anything, how can I let it look for the control stick efficiently?
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Post » Sat Feb 28, 2015 6:58 pm

Anyone?
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