How do I Determine the index of the last touch

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Post » Wed Oct 01, 2014 3:51 pm

I'm trying to figure out a solution to determining which finger is the last one to to be removed.

Consider this scenario

You press and hold with one finger - the game creates an object there
then add a second second finger and it creates an object at the second finger position
Now remove the first finger

desired result - the first object gets destroyed.

how do i make the object under the finger that gets removed get destroyed?
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