How do I disable collisions?

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Post » Sun Apr 27, 2014 4:06 pm

When I use physics behavior in r168 the object properties setting "disable collisions" isn't working. I'm quite sure that something has happened between few versions of Construct 2 regarding the physics or collisions. My game used to work perfectly, but now it simply doesn't. I didn't find any bug reports about this issue I'm facing, so it must be just me being stupid and not disabling the collisions the right way. I know I can disable collisions from events, but I don't want to specify all objects to disable collision with. Also with my big project disabling from events don't really work, but I can't reproduce that to file a bug report.

I have same issue with both Box2D Web and asm.js
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Post » Sun Apr 27, 2014 9:45 pm

I have a sub-question for anyone... How do you target a specific UID? Let's say 3 boxes are shown, same sprite, but you only want 1 of them with collision on it. In the events, how do you target the UID to turn 2 collision off, while keeping the 1 on?
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