» Wed Jun 25, 2014 8:41 am
add an instance variable as a condition
Don't know how you doing it...
but for example.
If objectX colliding objectY then disable objectY solid
condition: instance viarable = "yourchoice"
Untested, but you get the drift?
Here is a little example: I am toggling it with button, but you can toggle it with event/condition whatever
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You think you can do these things, but you can't, Nemo!
Just keep
reading.
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learning.