How do I disable some actions when player died

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Post » Fri Apr 01, 2016 2:24 pm

Hello everyone,

Is there a way to disable some actions when my character died?

Kind regards,

Niek
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Post » Fri Apr 01, 2016 3:01 pm

You can pack all the stuff in a group and disable it. Or set some object to timescale = 0

Edit:
Or make an instance or global variable. And add a condition to every event like if player is alive.

  • System > On start of layout | system > load game from slot "brain"
  • System > On load failed | system > scroll to obj_Forum
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Post » Fri Apr 01, 2016 5:16 pm

@fm4fanAT worked, thanks
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