How do I disable Tilemap Collision

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Post » Sun Nov 29, 2015 5:43 pm

I want to disable the tilemap collision if it is not on the screen .

Any solution ???
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Post » Sun Nov 29, 2015 7:14 pm

Construct 2's collision system is very effective, so you shouldnt have to. but you can get a tlemaps edges with x/y/x+width/y+height and compare that against the viewport edges
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