How do I do a combat system in a 2d platform game ?

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Post » Mon Jun 22, 2015 12:42 am

Im building a platform game and i want to do a combat system , but i dont know how . ( I dont want a life system yet , just a simple attack-destroy method )
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Post » Mon Jun 22, 2015 3:00 am

Whether it's a bullet or an attack, you can have the player spawn an object on a button press that destroys enemies, or lowers their health (which you would have to make a local variable).

If it's an attack like a punch, you would have to check for collisions with an enemy while an attack animation or variable is activated (e.g., When AttackMode=1; PlayerSprite on Collision with Enemy > Enemy destroy - or something like that). To have more finesse, you would have to add extra things like checking the Player's X and Y vs. the Enemy's X and Y.
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