How do I do particle physics

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Post » Wed Nov 11, 2015 6:23 pm

Hey guys. I've got a question. is there any way to make a particle physics. Meaning that the particle should bounce and/or stop on collision with another sprite (tagged, or solid).
is this possible using the particle plugin?
If not, is it possible in general?
My addons:
[PLUGIN]Value Monitor
[PLUGIN] Text Alignement
[BEHAVIOR]Timescale Ratio
[BEHAVIOR]Polar Coordinates
[PLUGIN]Action Sequence
[BEHAVIOR]Action Sequence
[BEHAVIOR]Instance Variable Control
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Post » Wed Nov 11, 2015 7:06 pm

It's not possible using a particle object. You could create sprites as particles using events and give them either the bullet (bounce off solids) or physics behaviour.
A big fan of JavaScript.
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