How do I do picking in this case?

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Post » Mon Jan 30, 2017 8:02 pm

I'm doing a rope with physics and I'm trying to connect the pieces of it with revolute joint.
The problem is that I can't make the right piece connect to the other right piece, cause it's all the same object. So, I can't do picking.
I saw an exemple with families, made by Rojo, but I was trying do to something simplier.

So... to do the picking in this case, with all the rope pieces being the same object, just with families or do we have other option?
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Post » Mon Jan 30, 2017 8:20 pm

Using families is a way to pick separate instances at the same time. It's pretty much the only way to connect two instances of the same object with a joint.
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Post » Mon Jan 30, 2017 8:39 pm

R0J0hound wrote:Using families is a way to pick separate instances at the same time. It's pretty much the only way to connect two instances of the same object with a joint.

Ah, ok!
Thank you very much.
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