How do I do this? HELP!!!

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Post » Sat Jul 08, 2017 5:19 pm

I'm trying to make make a game that.s kinda like a don't stop moving or else game.

I want it to be like you keep moving through platforms while something chases you, and I started off by using to runner template. I am having trouble with the player. It moves but it doesn't stop. I put in A as stop but it didnt destroy like i TRIED to program it to.

Any help, it would be greatly appreciated.
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Post » Sat Jul 08, 2017 5:26 pm

I think anyone will have a hard time assisting with this without seeing the events in a shared capx.
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Post » Sat Jul 08, 2017 5:31 pm

plinkie wrote:I think anyone will have a hard time assisting with this without seeing the events in a shared capx.


How do i share my capx
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Post » Sat Jul 08, 2017 5:51 pm

Save project as a capx file and put on dropbox or google drive and paste the link. Generally if you're asking how to do something then someone can give advice, if you're asking what's wrong with your game then they will need to see it, or they can guess.
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Post » Sat Jul 08, 2017 6:01 pm

plinkie wrote:Save project as a capx file and put on dropbox or google drive and paste the link. Generally if you're asking how to do something then someone can give advice, if you're asking what's wrong with your game then they will need to see it, or they can guess.



This SHOULD be it, it should have blue curcular player

dr ive.g oogle .c om/o pen? id=0B6 HU1VgiIjA5 MHBrdlNTX 0x3c1k

just put it together
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Post » Sat Jul 08, 2017 6:30 pm

Yep, what's the issue then? I don't know what you mean by it doesn't stop, should it stop?
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Post » Sat Jul 08, 2017 8:25 pm

plinkie wrote:Yep, what's the issue then? I don't know what you mean by it doesn't stop, should it stop?


I want to make it where you start and can control it but as soon as the player stops he dies (destroyed)
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Post » Sat Jul 08, 2017 8:25 pm

And the user has complete control not auto run
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Post » Sat Jul 08, 2017 8:50 pm

So what you're saying is, here is an auto runner example, but I want to make a completely different game? So the other commands for jumping aren't the design for the game, like a tap to jump? This game you provided is currently an infinite runner with tap to jump and it sounds like that's not the game you're trying to make? To control the player you need to set Default Controls to Yes on platform behaviour and then disable all overriding platform events like where it's forcing you to jump and move right. Not sure what game you're trying to make but it sounds like a platformer.
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Post » Mon Jul 10, 2017 3:44 pm

plinkie wrote:So what you're saying is, here is an auto runner example, but I want to make a completely different game? So the other commands for jumping aren't the design for the game, like a tap to jump? This game you provided is currently an infinite runner with tap to jump and it sounds like that's not the game you're trying to make? To control the player you need to set Default Controls to Yes on platform behaviour and then disable all overriding platform events like where it's forcing you to jump and move right. Not sure what game you're trying to make but it sounds like a platformer.



yea i see what you mean, i thought auto runner would help but i still don't know how to get the controls how I'd like them

I agree it is a platformer style but is there any template i should use
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