How do I do to include custom maps built by users?

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Post » Mon Dec 14, 2015 11:41 am

Wouldn't using the tilemap object be much easier/better than filling the map with squares?
Just set the tiles of the tilemap to 60x60..

You could have the sprites to drag and on drag and drop release check the tile which they are overlapping and set the tile to the one that looks like the sprite, etcetera..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Mon Dec 14, 2015 12:02 pm

I never used tilemap object, so I don't know how to do this kind of game with it. I intend to use tilemap objects to create the custom maps editor because it's another game option/mode and it doesn't interfere in the standard game. If have some time, could we build a custom maps editor together ? I'll create the file and we talk about it and after it was finished I commit to create a tutorial. What do you think?
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Post » Mon Dec 14, 2015 12:18 pm

I'm very busy, but if you do the majority of the work, I'll probably be able to adapt it..
Just send me PM..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Mon Dec 14, 2015 12:28 pm

Great. No problem, I do it. I'll prepare the file and sent you the link by PM. Thanks.
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Post » Tue Dec 15, 2015 12:29 pm

@LittleStain

Did you received my PM yesterday?
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