How do I download all the sounds before playing the game

Get help using Construct 2

Post » Sun Feb 08, 2015 10:51 pm

Hey guys!

I think Construct's "Preload sounds" function doesn't work properly as only one sound is playing for a game on Chrome for Android instead of more.

Works fine on a pc and iphone.

How do I download all the sounds before playing the game to make sure all the sound will be played correctly from the beginning? @scirra

Thanks!
Positive, inspiring and fun games!

www.crystalgames.space

Enjoy!

---
****
Get the sources (.capxs) of my games here: https://www.scirra.com/store/sellers/ignas-dauksa-533
****

Peace!
B
17
S
8
G
3
Posts: 172
Reputation: 3,451

Post » Sun Feb 08, 2015 11:02 pm

Can you describe the way you exported for Chrome on Android?
B
13
S
3
Posts: 43
Reputation: 857

Post » Mon Feb 09, 2015 8:30 am

303Mark wrote:Can you describe the way you exported for Chrome on Android?
I've exported as "HTML5 website" and launched the index file uploaded on dropbox.
Positive, inspiring and fun games!

www.crystalgames.space

Enjoy!

---
****
Get the sources (.capxs) of my games here: https://www.scirra.com/store/sellers/ignas-dauksa-533
****

Peace!
B
17
S
8
G
3
Posts: 172
Reputation: 3,451

Post » Mon Feb 09, 2015 10:38 am

It's working well on iOS Safari and PC Chrome.

It could be the Android phone's problem too.

Ahh, HTML5 games needs time :)

BUT if you have any suggestions how to improve sound playback even on older devices I would gladly hear it!
Positive, inspiring and fun games!

www.crystalgames.space

Enjoy!

---
****
Get the sources (.capxs) of my games here: https://www.scirra.com/store/sellers/ignas-dauksa-533
****

Peace!
B
17
S
8
G
3
Posts: 172
Reputation: 3,451

Post » Wed Feb 11, 2015 4:28 pm

Hey guys!

How do I get sound working properly even on older Android phones?! I export as HTML5 website.

On iOS I figured out that if you export project without minifying the script it plays well but only when the user is online! If you bookmarked the game on your home screen and you try to play it offline - the sounds won't work.

But tried on two couple of years old Android phones and on one there is no sound on default Android browser and there is only one sound playing on Chrome.

On another one sound are not working at all in default browser.

But two year old phones are not that old! And you never know if the sound is going to work correctly even on never devices.

I imported both m4a and ogg files.

When you play HTML5 games somewhere else on net - sound is okay, but Construct's2 games have problems with sound.

Guys and @scirra, how to make sound flawless? If other HTML5 devs can do it, why can't we? Please @scirra consider sounds as a serious task in your to do list.

Thanks!
Positive, inspiring and fun games!

www.crystalgames.space

Enjoy!

---
****
Get the sources (.capxs) of my games here: https://www.scirra.com/store/sellers/ignas-dauksa-533
****

Peace!
B
17
S
8
G
3
Posts: 172
Reputation: 3,451


Return to How do I....?

Who is online

Users browsing this forum: duke2704, Zebbi and 19 guests