How do I emit just 1 particle immediately?

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Post » Sat Oct 14, 2017 2:48 pm

Hey folks. I'm making a simple clicker game where you hit an anvil, once you reach a certain amount of clicks the item you're hitting will disappear and a single particle should immediately appear, giving the effect of the item flying off the anvil. I only want this to happen once and I want it to happen immediately, but currently there's a 1 second delay before the particle effect kicks in. Is there any way to get rid of the particle delay so it starts instantly? Thanks!
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Post » Sun Oct 15, 2017 12:09 am

Are you using Particles object? If you only need 1 particle, why not use a sprite with bullet (plus maybe fade) behavior?

As for the 1 second delay - it must be somewhere in your events.
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