How do I end a level at a certain height?

Get help using Construct 2

Post » Thu Jul 16, 2015 1:48 pm

Hi everybody! I am in the process of making a stacking game whereby a level ends once the stacked objects have reached/surpassed a certain height. The objects are stacked using the 'drag & drop' feature. I'm experiencing two problems:

1) Making the system recognize that my stacked objects has reached a designated height
2) Doing the above without accidentally triggering 'level end' should a player drag the object pass the intended height (I hope that made sense :lol: )

Any help is greatly appreaciated.
B
6
Posts: 2
Reputation: 263

Post » Thu Jul 16, 2015 1:56 pm

I guess you could add a boolean instance variable Stacked and set it to true when stacked

If there isn't a line yet add a detection sprite at the right y-coordinate

object is overlapping detection
object is stacked
> level end
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775


Return to How do I....?

Who is online

Users browsing this forum: Sparkz and 1 guest