How do I enemy attack in direction

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Post » Tue Nov 24, 2015 6:54 am

take a look at my new download link... :D
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Post » Tue Nov 24, 2015 10:08 am

Yes the enemy dying animation is in the capx file but in the event sheet its not working...
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Post » Tue Nov 24, 2015 2:35 pm

before you download my capx file I want to say thank you for giving a hand and helping me!
I am grateful for seeing anyone helping me!
Thank you! :D
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Post » Wed Nov 25, 2015 6:38 am

Hello? can anyone help me?
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Post » Thu Nov 26, 2015 7:13 am

Please help!
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Post » Fri Nov 27, 2015 6:56 am

help me...
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Post » Fri Nov 27, 2015 9:21 am

Quick solution

put event 52 as a subevent of event 54 and make sure none of the other events setting animation run when EnHP > 0
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Fri Nov 27, 2015 2:26 pm

It doesn't work...
Please explain further...
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Post » Fri Nov 27, 2015 2:40 pm

adamu wrote:It doesn't work...
Please explain further...


Should work if done correctly..

All events that have an action attached setting animation in your capx are conflicting with your death-animation..
All these events need an extra condition EnHP > 0..
You could also make them all subevents of an event EnHP > 0..
The death animation itself only needs to be triggered once when the HP < or equal to 0, that's why I put it as a subevent of the event subtracting from the HP, because that's the only trigger it needs..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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