How do I enemy movement

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Post » Thu Jan 29, 2015 4:01 am

I have a enemy that move towards a random location with bullet behavior, once it reaches the location the bullet speed change to 0 and therefore stops.

Then another duplicated enemy generates with new coordinate, but this time, it will not stop with distance() function. Have anyone run into this problem? Any help would be appreciated, thanks.
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Post » Thu Jan 29, 2015 4:05 am

Nevermind, I feel stupid, solved it with pathfinding
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Post » Thu Jan 29, 2015 9:11 pm

You are not stupid that's how you learn. Never ever say that. No one is perfect remember that my friend
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