How do I even make proper Animations?

Get help using Construct 2

Post » Thu Mar 28, 2013 2:57 am

My theory:

The reason you are getting the jagged lines is because you have shrunk your animation down from within Construct 2 to a size of 41.25x107.327 from 195x396. Shrinking objects can reintroduce jaggies (or whatever the industry term is).

Try placing another instance of your player_Image sprite somewhere, but keep it at its full 165x396 size. You should notice the lines are smooth.

I tried playing around to see if keeping the dimensions as integers or keeping the ratio of the dimensions the same helped, but it didn't seem to.

I would resize your animations within blender and redo the antialiasing there, then reimport them into construct without changing the size within the program.Discant2013-03-28 03:00:14
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Post » Thu Mar 28, 2013 5:19 pm

Thanks for the help I might not be bothered to do that though.
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Post » Thu Mar 28, 2013 11:08 pm

@Murad96
you have had a lot of help here,
I used this thread to help me with my animations.. as I am new to game making too.
I found the information from whiteclaws really useful and used the diagrams as reference. And read the information from others.
I made a character and edited it in paint.net.. cropping and pasting arms/ legs etc and rotating them to get the right angle.. then animated it.
although not perfect, still pleased with the outcome and of my efforts.. it took time and patience.
I wish I had started this thread as the help is much appreciated.
In addition there is a new class starting which could also be helpful to you..
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Construct2 live class

mineet2013-03-29 01:37:38
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Post » Fri Mar 29, 2013 5:05 pm

Yea this thread has been really helpful to be honest.
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Post » Fri Mar 29, 2013 10:29 pm

@Murad96
really glad that it has helped you. I don't know how you like to work things out. I like to gather information, and use bits to work out my own way. There is a new thread by frpnit, which also may be of help to you. He has given me a link to an old post on there aswell.
I hope you find the best way that suits you.
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Post » Tue Jun 18, 2013 12:13 am

Consider Anatomy Sprite Animator at http://spritetools.com/

It has prepared animated models so you can just set textures or you can create your own model using 2D bone animation.

Also there are video tutorials at the website where you can learn how to draw textures, how to make a model and how to animate it.

think it's great.
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