How do I Export a Tilemap object as an image?

Get help using Construct 2

Post » Thu Feb 27, 2014 8:14 pm

I would like to be able to save out a full size tilemap object as a single image. Is there a way to do that? Or can someone make a TMX to png converter or something? It would be so nice to be able to bring an image of my entire level layout into another art program.
B
11
S
3
G
1
Posts: 23
Reputation: 1,620

Post » Thu Feb 27, 2014 8:55 pm

Tiled map editor can do that.
Image ImageImage
B
169
S
50
G
169
Posts: 8,288
Reputation: 108,220

Post » Thu Feb 27, 2014 9:10 pm

Thank you newt!
For others looking to do the same thing: Just select your Tilemap object in C2, and in the TileMap Object window, chose to save as type Tiled projects (*.tmx). Then you can run Tiled Map Editor http://www.mapeditor.org/ and then load that up and Save As Image.
B
11
S
3
G
1
Posts: 23
Reputation: 1,620

Post » Thu Feb 27, 2014 9:26 pm

Yep, was thinking of using that to do a collision map for a tanks game à la https://www.scirra.com/forum/viewtopic.php?f=147&t=92929&hilit=tanks
Image ImageImage
B
169
S
50
G
169
Posts: 8,288
Reputation: 108,220


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 65 guests