How do I Export and Importing Using New version of Intel SDK

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Post » Sat Jan 02, 2016 9:20 pm

Hello guys!

It's been a while since I designed a game with Constructor2... it is good to be back!

But I see now that many things have changed! To start with game exports... =]

Now I am strugling with Intel XDK. I didn't find here a tutorial or manual on how to do this properly. Can anyone help me out?

I'm importing the project and the application asks me if I use cordova (do I? I guess so...after exporting from Construct2... but I don't the the .js anymore ) .. is it a game? Well it is.. but I think none of the available options apply to Construct2.

If I import saying that it used Cordova, the "Emulate" works.. but "Test" won't Sync and push the files to the server... stating that "cordova-plugin-device does not exist". If I import without Cordova, the "Emulate" won't work.. neither does the "Test".. both with Blank Screens.

Thank you and happy New Year to you all!

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