How do I export to Webview+ on iOS using CocoonJS

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Post » Tue Jan 26, 2016 3:41 am

I go to export, select CocoonJS, transfer the .zip file to the CocoonJS iOS app in iTunes as I do with any other game I export, but when I open the project with Webview+, I end up staring at a black screen with no data.

It works on Canvas+, why wouldn't it work in Webview+? I stripped down the project changed settings, everything. It doesn't even show a blank project with only one sprite.

Any help?
Thanks
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