How do I export/import animated sprites?

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Post » Thu Mar 10, 2016 7:10 am

The only method I see now is to ask animators to prepare things in a separate project "animations", open both working project and "animations" then copy/paste sprites from one to another.

Is there an ability to export those the same way we do with plugins? To some kind of ".c2sprite" file?
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Post » Thu Mar 10, 2016 9:19 am

You can export sprites in batches "Select files..." or from spritesheets, where you set the number of vertical and horizontal columns in a sprite sheet, but from spritesheets can be finicky with having some sprites overlap in a frame.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Thu Mar 10, 2016 9:59 am

Nonono, what I mean is when you have created a sprite with, for example, 5 different named animations, like "Idle", "going", "jumping", etc., and you want to export the entire sprite with all those animations as a separate file - is this kind of thing possible to do?
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