How do I fix direction of Cloning the Classics: PacMan

Get help using Construct 2

Post » Mon Feb 09, 2015 12:14 pm

Hello,
I'm very new to construct 2 and I am using some examples found on this site to better understand the program.

I wanted to recreate pacman that I found here: (cant post urls yet - omnomnomagon-returns in arcade) but the cpx file seems to be older than the version on the arcade.

Im trying to change the direction of pacman to the correct way, i found another user had the same user but i could not understand the answer

"Change Pacman's bullet behaviour 'Set angle' property to 'No'. Same with the Ghosts and the Points sprites."

The only part i can see with the word angle in it is below: and it wont let me put in NO.
Image
Help would be greatly appreciated :)

Thanks!
B
3
Posts: 3
Reputation: 183

Post » Mon Feb 09, 2015 12:38 pm

I have attached the capx file
You do not have the required permissions to view the files attached to this post.
B
3
Posts: 3
Reputation: 183

Post » Mon Feb 09, 2015 12:49 pm

Might be best if you read manual and maybe one of the excellent generic platformer tutorials, as they will give you the fundamentals you need.

The angle property you refer to is on the left hand side in the property pane. Select the pacman object, then look at the property pane on the left of the screen and look down until you see the bullet behavior. The angle here needs to be set to 'no'.
If your vision so exceeds your ability, then look to something closer.
Moderator
B
129
S
29
G
78
Posts: 5,202
Reputation: 54,811

Post » Mon Feb 09, 2015 12:55 pm

Fantastic!

Yeah ill start reading them now and do some more of the examples :)

Many thanks again!
B
3
Posts: 3
Reputation: 183


Return to How do I....?

Who is online

Users browsing this forum: ColombageEnPLS and 3 guests